Joe Cecil

Fighting games vs. power fantasies

A random thought: Are fighting games power fantasies for the people that play them and get good? They're unlike in that fighting games take work which translates into real-but-limited power. They're alike in that good play does not directly produce anything. This is not a problem,

Diving into Elo, 1

This is a quick overview of Elo rating systems as described by Wikipedia. I am going to outline the general system here and then outline some questions I had and answered. I'll hold off on the statistics because I haven't yet found the paper about those.

Just Fucking Ship and Introspect share the idea of Do-ism

I'm noticing an idea shared by Just Fucking Ship and Introspect: That doing things and making things, shipping and having an impact on other people, is great for (a certain kind of) personal growth. In Just Fucking Ship, Amy Hoy writes about how shipping things is a great

Considering superficial features your guest likes is not enough?

Thinking more about "Consider your guest": Considering superficial features your guest likes seems not enough. This is another reason that considering your guest is hard. The first thing that comes to mind will be the surface level things they like or don't like. For example: "

Two more links on "Consider your guest"

Noting two more perspectives on "consider your guest" from yesterday: 1. D.R. MacIver describes user personas as a tool to consider your guest. 2. Stephen King in On Writing discussed writing and editing in relation to one's Ideal Reader — often a specific living person you

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