A random thought: Are fighting games power fantasies for the people that play them and get good? They're unlike in that fighting games take work which translates into real-but-limited power. They're alike in that good play does not directly produce anything. This is not a problem, however.
I say no, for two reasons:
- They have to work hard to be any good. Part of the definition of a power fantasy is that it's easy to step into. It doesn't take work.
- They gain some limited power from it to connect with, entertain, and inspire other people — even if it's only their match partner or three other people watching.
From another perspective, it is like a power fantasy in that the power granted is so limited. Few people are good enough to capture thousands of peoples' attention at once. It's also limited in that it does not directly contribute to "making things happen," unlike e.g. running a business, running a study, or doing martial arts is "making things happen." It is not practical in that sense.