Joe Cecil

First thoughts on Hades

I played Hades for three hours yesterday and I'm sketching my thoughts on it. Combat uses a four-action system like some other games. The basic actions are attack, cast, dash, and special. This reminds me of two other games. CrossCode's basic actions are melee, ranged, dash,

Building a shaman-occultist in Grim Dawn

I want to build a shaman-occultist focused on health regen and pets. The idea is to shield a friend playing a caster who deals damage. Throw up lots of pets and take a lot of damage. To figure out how to do that, I looked at the skills for each

Grim Dawn: What does Mogdrogen's Pact do?

Mogdrogen's Pact is a buff to yourself as well as all allies and pets (maybe including other's pets?) in a 12 meter radius. You toggle it on. Here's what it does: 1. Increase physical damage by a flat amount. (I'm not sure

Running out the clock?

"I don't know what to say here." "Okay, what if I said this?" "That's honest... but I don't see that going anywhere long." "... True. But then what?" "Let me think about it." Silence. "

Idea: Merging the branches

I have an interactive fiction game that should really be a short story, and merging the branches seems to make sense. The story as I've set it up is fairly linear with lots of split-and-merge patterns. The outline I've written is longer than my list of

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